Laissez Un Faire
Written by Steven Medway
* - Not the first night
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
|
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
|
Once per game, during the day, privately ask the Storyteller any yes/no question
|
Once per game, during the day, visit the Storyteller for some advice to help your team win.
|
You have the ability of the most recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
|
You do not know what you ability is. Each day, privately guess what it is: you learn how accurate you are.
|
You think you are a demon, but you are not. The Demon knows who you are & who you choose at night.
|
If you are "mad" about being an Outsider, you might be executed.
|
On your 1st night, look at the Grimoire and choose a player: they are poisoned. 1 good player knows a Widow is in play.
|
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
|
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
|