Blood on the Clocktower

No Greater Joy

* - Not the first night


Townsfolk
You start knowing that 1 of 2 players is a particular Minion.
Each night, you learn how many of your 2 alive neighbors are evil.
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Once per game, during the day, privately ask the Storyteller any yes/no question
If the Demon kills you, you learn that it is 1 of 2 players.

Outsiders
You do not know that you are the Drunk. You think you are a Townsfolk character, but you are not.
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.

Minions
If there are 5 or more players alive & the Demon dies, you become the Demon (Travellers don't count.)
There are extra Outsiders in play. [+2 Outsiders]

Demons
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.