Blood on the Clocktower

Leeches & Legion

* - Not the first night


Townsfolk
You start knowing how many steps from the Demon to its nearest Minion.
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Each night, you learn how many players' abilities worked abnormally (since dawn) due to another character's ability.
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Once per game, during the day, visit the Storyteller for some advice to help your team win.
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
When you die at night, an alive good player becomes a Farmer.
If you die at night, you are woken to choose a player: you learn their character.
If the Demon kills you, you learn that it is 1 of 2 players.
If both your alive neighbors are good, they can't die.
The first time you die, you don't.

Outsiders
You do not know that you are the Drunk. You think you are a Townsfolk character, but you are not.
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
If you are "mad" about being an Outsider, you might be executed.
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minions
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
Each night, choose a player: they are poisoned tonight and tomorrow day.
Each night*, choose a player & a character they become (if not-in-play). If a Demon is made, deaths tonight are arbitrary.
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.

Demons
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.