Poppy GrowerIf the Poppy Grower died today or tonight, wake the Minions, show the THIS IS THE DEMON info token and point to the Demon. Put them to sleep. Wake the Demon, show the THESE ARE YOUR MINIONS info token and point to the Minions. Put the Demon to sleep.
SailorThe Sailor choosese a living player.
Devil's Advocate
The Devil's Advocate chooses a living player.
Summoner
Change the Summoner reminder token to the relevant night. If it is night 3, the Summoner chooses a player and a Demon. Put the Summoner to sleep. Wake the chosen player. Show the YOU ARE token, a thumbs down and the chosen Demon token.
Exorcist
The Exorcist chooses a player. Put the Exorcist to sleep. If the Exorcist chose the Demon: Wake the Demon. Show the THIS CHARACTER SELECTED YOU & Exorcist tokens. Point to the Exorcist.
Imp
The Imp chooses a player. If the Imp chose themselves: Replace 1 alive Minion token with a spare Imp token. Put the old Imp to sleep. Wake the new Imp. Show the YOU ARE token, then show the Imp token.
No Dashii
The No Dashii chooses a player.
Vortox
The Vortox chooses a player.
Lleech
The Lleech chooses a player.
Assassin
The Assassin might choose a player.
Gossip
If the Gossip is due to kill a player, they die
Barber
If the Barber died today or tonight, show the Demon the THIS CHARACTER SELECTED YOU & Barber tokens. If the Demon chose 2 players, wake one at a time. Show the YOU ARE token & their new character token.
Sweetheart
If the Sweetheart died, a player became drunk immediately. If you haven't done this yet, do so now.
Grandmother
If the grandchild was killed by the Demon, the Grandmother dies too.
Fortune Teller
The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).
Village Idiot
Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.
Bounty Hunter
If the KNOWN player died today or tonight, point to a new KNOWN player.
Chambermaid
The Chambermaid chooses 2 living players. Give a finger signal.