Blood on the Clocktower

Miserable Little Pile of Secrets

Written by Ben Burns

* - Not the first night


Townsfolk
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good and 1 evil character, 1 of which is correct.
Amnesiac
You do not know what you ability is. Each day, privately guess what it is: you learn how accurate you are.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Professor
Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected
Exorcist
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.

Outsiders
Lunatic
You think you are a demon, but you are not. The Demon knows who you are & who you choose at night.
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.

Minions
Pit-Hag
Each night*, choose a player & a character they become (if not-in-play). If a Demon is made, deaths tonight are arbitrary.
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.

Demons
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.