Elementary
Written by Bees
* - Not the first night
You start knowing 3 players, 1 and only 1 of which is evil.
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You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
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You start knowing a good player & their character. If the Demon kills them, you die too.
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Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
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Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
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Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
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Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
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Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
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Each day, visit the Storyteller to be asked a question. The next day, if you do not answer correctly, you lose this ability.
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You are safe from the Demon.
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You do not know what you ability is. Each day, privately guess what it is: you learn how accurate you are.
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If both your alive neighbors are good, they can't die.
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Executed good players might not die.
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You think you are a demon, but you are not. The Demon knows who you are & who you choose at night.
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You do not know that you are the Drunk. You think you are a Townsfolk character, but you are not.
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You might die at any time.
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1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
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Each night, choose a player: they are poisoned tonight and tomorrow day.
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Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
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Once per game, at night*, choose a player: they die, even if for some reason they could not.
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If there are 5 or more players alive & the Demon dies, you become the Demon (Travellers don't count.)
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Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
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Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
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Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
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Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
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Djinn
- Use the Djinn's special rule. All players know what it is.
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Bootlegger
- This script has homebrew characters or rules.
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Fang Gu
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Scarlet Woman
: If the Fang Gu chooses an Outsider and dies, the Scarlet Woman does not become the Fang Gu.
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