Blood on the Clocktower

Al Vs Al

Written by Ekin


Dusk
Poisoner The Poisoner chooses a player.
Harpy The Harpy chooses two players. Put the Harpy to sleep. Wake the 1st target. Show the THIS CHARACTER SELECTED YOU token, the Harpy token, then point to the 2nd target.
Al-Hadikhia The Al-Hadikhia may choose three players. If they do, wake the player marked 1 and say "the Al-Hadikhia has chosen", then the player's name, then "Do you choose to live?" T;hey either nod or shake their head. Put them to sleep and add or remove shrouds accordingly. Repeat for players marked 2 and 3. If all three players are now alive, add a shroud to all three.
Barber If the Barber died today or tonight, show the Demon the THIS CHARACTER SELECTED YOU & Barber tokens. If the Demon chose 2 players, wake one at a time. Show the YOU ARE token & their new character token.
Sweetheart If the Sweetheart died, a player became drunk immediately. If you haven't done this yet, do so now.
Banshee If the Banshee was killed by the Demon tonight, announce to all players that the Banshee has died.
Empath Give a finger signal.
Dreamer The Dreamer points to a player. Show 1 good & 1 evil character token, 1 of which is their character.
Seamstress The Seamstress might choose 2 players. Nod or shake your head.
Balloonist Show a player with a different character type to previously.
Bounty Hunter If the KNOWN player died today or tonight, point to a new KNOWN player.
Spy Show the Grimoire for as long as the Spy needs.
General Give a thumb signal.
Dawn