PhilosopherThe Philosopher might choose a character. If necessary, swap their character token.
InnkeeperThe Innkeeper chooses 2 players.
Gambler
The Gambler chooses a player & a character.
Witch
The Witch chooses a player.
Al-Hadikhia
The Al-Hadikhia may choose three players. If they do, wake the player marked 1 and say "the Al-Hadikhia has chosen", then the player's name, then "Do you choose to live?" T;hey either nod or shake their head. Put them to sleep and add or remove shrouds accordingly. Repeat for players marked 2 and 3. If all three players are now alive, add a shroud to all three.
Barber
If the Barber died today or tonight, show the Demon the THIS CHARACTER SELECTED YOU & Barber tokens. If the Demon chose 2 players, wake one at a time. Show the YOU ARE token & their new character token.
Choirboy
If the Demon killed the King, point to the Demon player.
Empath
Give a finger signal.
Fortune Teller
The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).
Dreamer
The Dreamer points to a player. Show 1 good & 1 evil character token, 1 of which is their character.
Oracle
Give a finger signal.
King
If the dead equal or outnumber the living, show the character token of an alive player.
Spy
Show the Grimoire for as long as the Spy needs.
Chambermaid
The Chambermaid chooses 2 living players. Give a finger signal.