Blood on the Clocktower

Hats Off

Written by Aggie & Jams


Dusk
Sailor The Sailor choosese a living player.
Preacher The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Poisoner The Poisoner chooses a player.
Courtier The Courtier might choose a character.
Innkeeper The Innkeeper chooses 2 players.
Devil's Advocate The Devil's Advocate chooses a living player.
Harpy The Harpy chooses two players. Put the Harpy to sleep. Wake the 1st target. Show the THIS CHARACTER SELECTED YOU token, the Harpy token, then point to the 2nd target.
Po The Po may choose a player OR chooses 3 players if they chose no-one last night. or
Vortox The Vortox chooses a player.
Ojo The Ojo chooses a character.
Lleech The Lleech chooses a player.
Assassin The Assassin might choose a player.
Hatter If the Hatter died today or tonight, wake Minions and Demons, allow them to choose new characters.
Ravenkeeper If the Ravenkeeper died tonight, the Ravenkeeper chooses a player. Show that player's character token.
Empath Give a finger signal.
Fortune Teller The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).
Seamstress The Seamstress might choose 2 players. Nod or shake your head.
Bounty Hunter If the KNOWN player died today or tonight, point to a new KNOWN player.
Nightwatchman The Nightwatchman might choose a player Put the Nightwatchman to sleep. Wake the target and show the THIS PLAYER IS and Nightwatchman tokens and point to the Nightwatchman.
Dawn