Kazali
Wake the Kazali, allow them to choose Minions.
Minion Information
Snitch
Wake each Minion. Show the THESE CHARACTERS ARE NOT IN PLAY token and three not-in-play character tokens. Put each Minion to sleep.
Lunatic
If there are 7 or more players, wake the Lunatic: Show the THESE ARE YOUR MINIONS token. Point to any players. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 good character tokens. Put the Lunatic to sleep. Wake the Demon. Show the YOU ARE info token and the Demon token. Show the THIS PLAYER IS info token and the Lunatic token, then point to the Lunatic.
Demon Information
King
Wake the Demon. Show the THIS PLAYER IS token and the King token, then point to the King.
Poisoner
The Poisoner chooses a player.
Organ Grinder
The Organ Grinder either nods their head yes to be drunk, or shakes their head no to be sober.
Harpy
The Harpy chooses two players. Put the Harpy to sleep. Wake the 1st target. Show the THIS CHARACTER SELECTED YOU token, the Harpy token, then point to the 2nd target.
Librarian
Show the Outsider character token. Point to both the OUTSIDER and WRONG players.
Investigator
Show the Minion character token. Point to both the MINION and WRONG players.
Fortune Teller
The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).
Knight
Point to the two non-Demon players marked KNOW
Balloonist
Show any player.
Shugenja
Point clockwise or anticlockwise around the circle.