Blood on the Clocktower

Poppyganda

Written by Dan


Dusk
Poppy Grower If the Poppy Grower died today or tonight, wake the Minions, show the THIS IS THE DEMON info token and point to the Demon. Put them to sleep. Wake the Demon, show the THESE ARE YOUR MINIONS info token and point to the Minions. Put the Demon to sleep.
Monk The Monk chooses a player.
Cerenovus The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Lunatic Do whatever needs to be done to simulate the Demon acting. Put the Lunatic to sleep. Wake the Demon. Show the Lunatic token & point to them, then their target(s).
Legion A player might die.
Imp The Imp chooses a player. If the Imp chose themselves: Replace 1 alive Minion token with a spare Imp token. Put the old Imp to sleep. Wake the new Imp. Show the YOU ARE token, then show the Imp token.
Vortox The Vortox chooses a player.
Vigormortis The Vigormortis chooses a player. If that player is a Minion, poison a neighboring Townsfolk.
Sage If the Demon killed the Sage, wake the Sage and point to 2 players, 1 of which is the Demon.
Fortune Teller The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).
Town Crier Either nod or shake your head.
Oracle Give a finger signal.
Juggler Give a finger signal.
Bounty Hunter If the KNOWN player died today or tonight, point to a new KNOWN player.
Dawn