Blood on the Clocktower

Threads of Fate

Written by Bees


Dusk
Poisoner The Poisoner chooses a player.
Gambler The Gambler chooses a player & a character.
Monk The Monk chooses a player.
Witch The Witch chooses a player.
Harpy The Harpy chooses two players. Put the Harpy to sleep. Wake the 1st target. Show the THIS CHARACTER SELECTED YOU token, the Harpy token, then point to the 2nd target.
Scarlet Woman If the Scarlet Woman became the Demon today, show them the YOU ARE token, then the Demon token.
Shabaloth A previously chosen player might be resurrected. The Shabaloth chooses 2 players.
Fate
Vigormortis The Vigormortis chooses a player. If that player is a Minion, poison a neighboring Townsfolk.
Yaggababble For each time the Yaggababble said the phrase today, you may choose a player. They die.
Godfather If an Outsider died today, the Godfather chooses a player.
Gossip If the Gossip is due to kill a player, they die
Professor The Professor might choose a dead player.
Amnesiac Run the Amnesiac's ability, if applicable.
Tinker The Tinker might die.
Moonchild If the Moonchild is due to kill a good player, they die.
Fortune Teller The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).
Dreamer The Dreamer points to a player. Show 1 good & 1 evil character token, 1 of which is their character.
Oracle Give a finger signal.
Village Idiot Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.
Dawn