Cerenovus
The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Imp
The Imp chooses a player. If the Imp chose themselves: Replace 1 alive Minion token with a spare Imp token. Put the old Imp to sleep. Wake the new Imp. Show the YOU ARE token, then show the Imp token.
Fang Gu
The Fang Gu chooses a player. If they chose an Outsider (once only): Replace the Outsider token with the spare Fang Gu token. Put the Fang Gu to sleep. Wake the target. Show the YOU ARE and Fang Gu tokens & give a thumbs-down.
Vigormortis
The Vigormortis chooses a player. If that player is a Minion, poison a neighboring Townsfolk.
Kazali
The Kazali chooses a player.
Amnesiac
Run the Amnesiac's ability, if applicable.
Farmer
If the Farmer died tonight, wake an alive good player. Show them the YOU ARE info token and a Farmer character token. Replace their previous token with the Farmer token.
Empath
Give a finger signal.
Fortune Teller
The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).