Blood on the Clocktower

Punchy

Written by Zefs


Dusk
Philosopher The Philosopher might choose a character. If necessary, swap their character token.
Monk The Monk chooses a player.
Pit-Hag The Pit-Hag chooses a player & a character. If they chose a character that is not in play: Put the Pit-Hag to sleep. Wake the target. Show the YOU ARE token & their new character token.
Harpy The Harpy chooses two players. Put the Harpy to sleep. Wake the 1st target. Show the THIS CHARACTER SELECTED YOU token, the Harpy token, then point to the 2nd target.
Pukka The Pukka chooses a player. The previously poisoned player dies then becomes healthy.
Vigormortis The Vigormortis chooses a player. If that player is a Minion, poison a neighboring Townsfolk.
Ojo The Ojo chooses a character.
Kazali The Kazali chooses a player.
Princess If the Princess nominated the player who was executed today, the Demon wakes as normal, but no one dies to the Demon's ability.
Huntsman The Huntsman might choose a player. If that player was the Damsel: Put the Huntsman to sleep. Wake the Damsel and show them the YOU ARE info token and their new character token.
Damsel If the Damsel was chosen by the Huntsman, show them the YOU ARE info token and their new character token.
Amnesiac Run the Amnesiac's ability, if applicable.
Balloonist Show a player with a different character type to previously.
General Give a thumb signal.
Dawn