Boffin
Wake the Boffin and the Demon. Show the not-in-play good character token. Put the Boffin and the Demon to sleep.
Minion Information
Demon Information
Marionette
Wake the Demon. Point to the player marked IS THE MARIONETTE and show the THIS PLAYER IS token and the Marionette character token.
Preacher
The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Poisoner
The Poisoner chooses a player.
Cerenovus
The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Amnesiac
Run the Amnesiac's ability, if applicable.
Clockmaker
Give a finger signal.
Knight
Point to the two non-Demon players marked KNOW
Noble
Point to all three players marked KNOW
Nightwatchman
The Nightwatchman might choose a player Put the Nightwatchman to sleep. Wake the target and show the THIS PLAYER IS and Nightwatchman tokens and point to the Nightwatchman.
High Priestess
Point to a player.
Chambermaid
The Chambermaid chooses 2 living players. Give a finger signal.