Blood on the Clocktower

A Flask Of Poison

Written by Red Mist


Dusk
Boffin Wake the Boffin and the Demon. Show the not-in-play good character token. Put the Boffin and the Demon to sleep.
Minion Information
Demon Information
Marionette Wake the Demon. Point to the player marked IS THE MARIONETTE and show the THIS PLAYER IS token and the Marionette character token.
Preacher The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Poisoner The Poisoner chooses a player.
Cerenovus The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Amnesiac Run the Amnesiac's ability, if applicable.
Clockmaker Give a finger signal.
Knight Point to the two non-Demon players marked KNOW
Noble Point to all three players marked KNOW
Nightwatchman The Nightwatchman might choose a player Put the Nightwatchman to sleep. Wake the target and show the THIS PLAYER IS and Nightwatchman tokens and point to the Nightwatchman.
High Priestess Point to a player.
Chambermaid The Chambermaid chooses 2 living players. Give a finger signal.
Dawn