Blood on the Clocktower

Hide And Seek

Written by Narninian & Zaba


Dusk
Minion Information
Demon Information
Preacher The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Poisoner The Poisoner chooses a player.
Godfather Show the character tokens of all in-play Outsiders.
Cerenovus The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Mezepheles Show the written word.
Pukka The Pukka chooses a player.
Pixie Show the Townsfolk character token marked MAD.
Huntsman The Huntsman might choose a player. If that player was the Damsel: Put the Huntsman to sleep. Wake the Damsel and show them the YOU ARE info token and their new character token.
Damsel If the Damsel was chosen by the Huntsman, show them the YOU ARE info token and their new character token.
Librarian Show the Outsider character token. Point to both the OUTSIDER and WRONG players.
Dreamer The Dreamer points to a player. Show 1 good & 1 evil character token, 1 of which is their character.
Seamstress The Seamstress might choose 2 players. Nod or shake your head.
Noble Point to all three players marked KNOW
Dawn